返回信息流以下源自WOWhead各种回复。翻译是我简单翻译的,凑活看.
Enchant Weapon - Executioner
Permanently enchant a Melee Weapon to occasionally ignore 840 of your enemy's armor. Requires a level 60 or higher item.
意思就是FM近战武器一定几率忽略目标840护甲。
-----------------------------------------------
just parsed 10 minutes of auto attack and 10 minutes of using instants.
Test was made duelling a tree druid who just healed himself as I auto attacking. 0 Haste, no seals, no instants.
Executioner proc'd 9 times and refreshed itself twice.
10 minutes of "instants" and Seal of Command.
Same test setup except I took off some AP/crit gear (to not accidentally kill the druid) and sealed SoC -> judge + reseal -> CS. Note this was not the maximum number of instants but I got lazy and just mashed macro then CS.
11 minute sample size, 16 procs, 8 refreshes.
这个是测试触发概率,第一次测试只有平砍,10分钟9次触发,基本上就是1次/分钟。第二次测试是使用技能,11分钟触发16次。
----------------------------------------------
The enchant adds a proc to the weapon thats getting it and since its an enchant for melee weapons you cant enchant a ranged weapon with it. Your ranged weapon wont proc the buff if you have a melee weapon enchanted with executioner equipped because the ranged weapon doesnt have the proc.
While the buff is active however, its plausible that ranged attacks receive the armor ignoring modifier, but utilizing a melee proc that lasts 15 seconds to benefit ranged attacks seems highly situational and unreliable, especially for the steep amount of materials this enchant requires.
近战武器FM,远程不触发,如果近战触发了,远程攻击享受效果。
-----------------------------------------------
It's good to post such data, but at least specify where it comes from...
You have taken those numbers from this thread:
http://elitistjerks.com/f31/t16629-raid_boss_armor_values/
A little theorycrafting follows(PvE):
All the current raid bosses except 2 have either 6200 armor or 7700 armor.
5xSunderArmor+CurseOfRecklessness+FaerieFire=4010 reduced armor.
So you are fighting either 2190 or 3690 armor bosses.
ArmorMitigation = Armor/(Armor+11960)
Armor mitigation of 2190 armor = 2190/(2190+11960) = 15.4%
Armor mitigation of 3690 armor = 3690/(3690+11960) = 23.5%
So a rogue has the trinket procced(Warp Spring Coil) and 3 items with armor penetration, summing up to let's say 1500 ArPe.
On a boss with 7700 base armor that will give him 8.1% dps increase.
On a boss with 6200 base armor that will give him 10% dps increase.
Plug into the formula any armor values(base armor-armor penetration) and see for yourself what will be the %damage reduction decrease(and thus physical dps increase) against that target(mage, priest, lock, PvE boss etc)
这段是计算在pve上的帮助的,近战输出职业各种破甲效果的叠加程度,贼自己看吧,
大概意思就是5破甲虚弱诅咒精灵火之后raid boss还有2190或者3690护甲。
星届螺旋和破甲装备一共大概1500。
------------------------------------------------------
I have been testing this on the PTR on my rogue. Comparing basic observations of executioner vs. mongoose. The first thing that stuck out to me was that buff can only be up one at a time(Meaning that each weapon does not proc individually like the mongoose enchants). I did notice that they can refresh though. So having it on both weapons will increase the amount of time executioner is up, but will not double the effect.
一个贼的测试。这个buff不叠加,双手FM只是增加特效出现的概率和时间。
这是一条镜像帖。来源:北邮人论坛 / wow-bupt-guild / #166186同步于 2007/11/23
该镜像源已超过 30 天没有更新,可能在源站已被删除。
WOWBuptGuild机器人发帖
关于FM斩杀
flycat
2007/11/23镜像同步1 回复
订阅后,新回复会通过你的通知中心匿名送达。
1 条回复
基础护甲 斩杀特效后 基础免伤 斩杀特效后 伤害提升
1000 160 7.7% 1.3% 6.93%
2000 1160 14.3% 8.8% 6.40%
3000 2160 20.1% 15.3% 5.95%
5000 4160 29.5% 25.8% 5.21%
8000 7160 40.1% 37.4% 4.39%
12000 11160 50.1% 48.3% 3.63%
15000 14160 55.6% 54.2% 3.22%
20000 19160 62.6% 61.6% 2.70%
25000 24160 67.6% 66.9% 2.33%