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这是一条镜像帖。来源:北邮人论坛 / dota / #593909同步于 2009/7/7
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661changelog汉化版

coolguy111
2009/7/7镜像同步1 回复
6.61 Changelog: =============== ############### ## 英雄和道具## ############### * Batrider: Lowered Strength gain from 2.5 to 2.0 * 蝙蝠骑士: 降低力量成长: 2.5->2.0 * Bloodskeer: Bloodbath no longer regenerates from images * 血魔: 3技能血浴不再因杀死幻像回血 * Bone Fletcher: Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50 * 骨弓: 增加1火箭伤害: 10/20/30/40 -> 20/30/40/50 * Bone Fletcher: Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown * 骨弓: 扫射由增加20/40/60/80%攻击速度和30秒CD时间平衡为增加50/60/70/80%攻击速度和60/50/40/30的CD时间 * Centaur: Reduced Double Edge cooldown (25->12 seconds) * 半人马: 双刃剑CD降低 25秒->12秒 * Faceless Void: Improved base Strength (17->23) * 虚空假面: 增加基础力量 17->23 * Furion: Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and manacost from 115/140/165/205 to 100/120/140/160 * 先知: 发芽的CD时间由11秒降低为 11/10/9/8秒, 魔法消耗由115/140/165/205降低为100/120/140/160 * Magnataur: Reverse Polarity now pulls units slightly infront of you instead of all around you * 半人猛犸: 两极反转现在牵引英雄前方一定范围的敌人,而不是英雄周围了... * Medusa: Lowered Stone Gaze cooldown (70->35 seconds) * 美杜莎: 降低石化的CD时间 70秒->35秒 * Medusa: Minor improvements to Mystic Snake speed , cast range and cooldown * 美杜莎: 稍微增强了秘术异蛇的速度,施法距离和CD * Medusa: Improved Mystic Snake's damage from 60/100/140/180 to 80/120/160/200 * 美杜莎: 增加了秘术异蛇的伤害: 60/100/140/180->80/120/160/200 * Meepo: Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second * 地卜师: 地缚击的伤害由4/8/12/16每秒调整为5/10/15/20每秒 * Nerubian Weaver: Reworked Watchers [details below] * 地穴编织者: 重做观察着 * Nerubian Weaver: Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds * 地穴编织者: 降低缩地的CD: 13/11/9/7->12/10/8/6 * Night Stalker: Improved Intelligence growth from 1.25 to 1.6 * 夜魔: 增加智力成长1.25->1.6 * Ogre Magi: Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x * 食人魔法师: 降低多重概率,由30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x -> 25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x * Pandaren Brewmaster: Increased Drunken Brawler critical from 1.8x to 2.0x * 熊猫酿酒师: 增加醉拳的暴击倍数 由1.8倍增加至2.0倍 * Razor: Lowered Intelligence gain from 2.2 to 1.8 * 电魂: 降低智力成长 2.2 -> 1.8 * Rooftrellen: Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you * 树人: 在大自然的庇护(隐身)状态下的大树对友军施放该技能(或其他技能)不会显性了(我没看错吧- -) * Silencer: Transferred Glaive of Wisdom's secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence. * 沉默术士: 将智慧之刃的+1/-1智力的附加效果转移至最终遗言上.如果一个敌方英雄在最终遗言效果下死亡,沉默术士获得1智力,该英雄失去1智力
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coolguy111机器人#1 · 2009/7/7
* Silencer: Increased Last Word AoE from 700 to 900 * 沉默术士: 增加最终遗言AOE,700->900 * Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds. * 静默诅咒由每秒10/20/30/40生命消耗和5/10/15/20魔法消耗持续10秒更改为每秒50生命和25魔法消耗持续2/4/6/8秒 * Sniper: Increased Take Aim range from 55/110/165/220 to 65/130/195/260 * 火枪: 增加射程由55/110/165/220加强至65/130/195/260 * Spectre: Decreased Spectral Dagger cooldown from 25 to 16 seconds * 幽鬼: 降低幽鬼之刃的CD时间, 25秒->16秒 * Tauren Chieftain: Lowered base damage by 10 * 牛头人酋长: 降低10点初始攻击力 * Tauren Chieftain: Lowered Strength gain from 2.7 to 2.3 * 牛头人酋长: 降低力量成长, 2.7->2.3 * Tauren Chieftain: Decreased Natural Order percentages to 20/40/60/80% * 牛头人酋长: 降低自然秩序的百分比为20/40/60/80% * Vengeful Spirit: Improved base Agility (22->27) * 复仇之魂: 增加基础敏捷,22->27 * Viper: Nethertoxin now only works on enemy units * 毒龙: 幽冥剧毒现在只作用于敌方单位 * Witch Doctor: Increased base Intelligence from 19 to 24 (base damage adjust to remain the same though) * 巫医: 增加基础智力,19->24 (基础攻击力维持不变) * Aghanim's Scepter (Queen of Pain): Restored original cooldown improvement * A仗(痛苦女王): 恢复原有的CD缩短效果 * Aghanim's Scepter (Shadow Shaman): Undo part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d) * A仗(暗影萨满): 取消对群蛇守卫的部分削弱. 现在增加3根仗(比6.60多1根,比5.59d少1根) * Buriza-Do Kyanon: Improved the critical value from 2.2x to 2.4x * 大炮: 增加暴击倍率, 2.2倍->2.4倍 * Helm of Dominator: Converted creeps now gain the Resistant Skin ability, making spells duration on them the same as heroes or Spirit Bear. * 支配头盔: 支配的单位现在获得抗性皮肤技能,使其魔法抗性和英雄或精灵熊相同 * Quelling Blade: Minor reduction to bonus damage (36->32) * 压制刃: 略微降低了额外伤害 36%->32%